T23
E-commerce and Digital Merchandising
E-commerce and Digital Merchandising: 4 courses and 20 lessons on ATMA. Every lesson is free to read, with an Excel template for each course.
T23-C01 E-commerce Merchandising
- What e-commerce merchandising decides that a physical store's own layout does not
- Writing a product page that answers a customer's question before they ask it
- Deciding which styles earn a homepage's own top navigation and featured space
- Building a category page that guides a browsing customer toward a decision
- Building a complete e-commerce merchandising checklist for one online store
T23-C02 Digital Analytics and Testing
- Reading a product page's own conversion rate before changing anything on it
- Setting up an A/B test that actually isolates one variable
- Calculating whether a test's own result is a real difference or ordinary noise
- Diagnosing a high-traffic, low-conversion page before assuming the product is at fault
- Building a complete digital analytics and testing worksheet
T23-C03 Marketplaces and Social Commerce
- Deciding which styles to list on a third-party marketplace without undercutting your own store
- Pricing a marketplace listing once its own commission and fees are counted
- Deciding whether a social commerce channel fits a style's own price point and story
- Protecting a brand's own presentation on a channel you do not fully control
- Building a complete marketplace and social-channel decision tool
T23-C04 Customer Data, CRM and Loyalty
- What customer data a retailer actually needs before building a loyalty programme
- Segmenting customers by real purchase behaviour, not by guesswork
- Calculating the value of a repeat customer against the cost of acquiring a new one
- Deciding when a loyalty reward actually changes a customer's own behaviour
- Building a complete customer data and loyalty worksheet
Every lesson is free to read.
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